A common workflow for creating t-shirt’s is to open a new Illustrator or Photoshop file, create the artwork, and place it in a mockup file. This approach can come with great consequences if not done correctly.
The first consequence is that you are creating artwork at full resolution and then reducing it to fit the shirt. This means that you’re taking up unnecessary hard drive space and losing important pixel information from your artwork that may not be visible on screen but could be visible when printed.
The second consequence is that if you’re using Photoshop, you’re probably using a rasterized version of your vector artwork which will result in an image with jagged edges that are not smooth when printed.
Designviva tutorials will help you create t-shirt design with correct proportions, so your design looks beautiful no matter where it is printed. When you’re designing a t-shirt, it’s important to consider the proportions of your artwork. T-shirts are printed in specific proportions, so if your design isn’t in those proportions, you’ll have issues with printing and distribution.
The good news is that there are lots of tools out there to help you create artwork in the right proportions for t-shirts.
1. Layer setup
When incorporating a t-shirt mockup into a design, it is important to use the t-shirt as a reference layer in your design program of choice. In this tutorial, we will use a free GraphicBurger t-shirt mockup file.
After opening the mock-up file in Photoshop, I hid the sample graphic layer, grouped the entire mockup into a group called “T-Shirt Reference”, and created a new layer called “Artwork”.
To get a better sense of a design’s proportions, users can hide or reveal the “Tshirt Reference” layer at any time.
2. Proportion practice is a way to improve your design skills.
Understanding T-Shirt Proportion
If you’re trying to figure out how to make your t-shirt look right, the size of your torso matters. The only way to know if your torso is proportionate to your height is to measure both yourself and the shirt that you want to wear.
To find out what size t-shirt will be best for you, stand up straight with your arms down at your sides. Measure from one side of the armpit to the other and multiply by two (in inches). This is your chest measurement. Then measure from the top of the shoulder blade to the bottom of the shoulder blade and multiply by 2 (in inches). This is your back measurement.
Once you have these two numbers, add them together and divide by 4. For example, if your chest measurement was 23″ and your back measurement was 18″, then add them together (23 + 18 = 41) and divide by 4 (41/4 = 10 1/2″). This number is what you need in inches for a properly fitting t-shirt.
3. Apply what you’ve learned
In this tutorial, we’ll walk through how to create a basic example of a pattern.
We’ll start by creating a new layer called “Pattern” on top of the “Tshirt Reference” layer in our document. Next, we’ll select the Pattern Brush tool and choose “Pattern” from the drop-down menu to begin painting with a new pattern brush.
Once we’ve created our pattern brush, we can go ahead and start painting! Try using different colors and designs as you practice making your own patterns.
Remember that the “Tshirt Reference” layer was the one that this type was set immediately on top of. It probably wouldn’t have worn as well on the t-shirt if it had been set separately and then applied.
By applying the principles we have discussed, as well as an understanding of color theory and typography, you can create a professional piece of work.
The first step to drawing a rough shape is to start with simple shapes, such as circles and squares.
Designviva makes it easy to design a t-shirt’s.
Just upload a picture of yourself, your friends or favorite pets and use the sleeves as guides for where to begin drawing.
Remember that sleeves are circular in shape, so when you draw them, you should use a circular line to represent them.
If you are using a t-shirt’s as your model, you can use the sleeves as guides for where to begin drawing. Remember that the sleeve is circular in shape, so when you draw it, you should use a circular line to represent it.
Next, draw an oval shape near the top of the shirt. This represents where the neck would be on a shirt. The oval should be slightly smaller than the circle that represents the sleeve.
You can then draw a straight line from one side of this oval shape to another point just below it. This represents the shoulder seam of the shirt.
You can then draw another line from this point down toward where it meets with one of your circles from earlier (which was representing part of the sleeve).
This new line will represent where there would be stitching on top of each sleeve cuff and how far apart from each other they should be placed vertically (in relation to each other).
T-shirt mockups are a great way to enhance your design and make it more appealing.
can help you communicate your message in an eye-catching way, and they can help you test out different ideas without having to spend money on printing and shipping.
You can use t-shirt’s mockups to help you make decisions about what type of logo or image will work best on your t-shirt.
You can also use them to see how your t-shirt would look if it were printed with a different color ink or fabric.
T-shirt mockups are an easy way to make sure that your design is going to look good when it’s actually printed on a t-shirt, which makes them a valuable tool when you’re trying to communicate your message through shirts.